Our work

Projects
& clients.

We build UGC games for creators and communities. Here are the clients and collaborators we’ve worked with.

Meet our collaborators

Clients & collaborators.

Creators, games, and communities we’ve worked with.

  • MineHub

    Game / community
    • 1K+ concurrent players
  • iBlocky

    Game / community
    • 3K+ concurrent players
  • 100Media

    Creator / brand
  • HYTOPIA

    UGC platform
  • SSundee

    Creator / brand
    • 25M+ subscribers
  • VanityMC

    Game / community
    • 5K+ peak concurrent players
  • Anime Card Clash

    Game / community
    • 80K+ peak concurrent players
  • OPBlocks

    Game / community
    • 6K+ peak concurrent players
  • SB737

    Creator / brand
    • 1K+ peak concurrent players
    • 4.8M+ subscribers
  • MooseCraft

    Creator / brand
    • 5.3M+ subscribers
  • JeromeASF

    Creator / brand
    • 5.3M+ subscribers
  • Wisp

    Creator / brand
    • 5.8M+ subscribers
  • ShadowApples

    Creator / brand
    • 1.2M+ subscribers

Audience and player figures are previously published references, not live counts or measures of Loomworks’ contribution.

What we do

Project work.

We can develop a new game or help with the systems in an existing project.

1

UGC games.

Game design and development, from an initial prototype to launch. We work with you to define the game and build the first playable version.

2

Gameplay and systems.

Gameplay features, interfaces, and the technical systems a game needs. We can work on individual parts of a project as well as the full game.

3

Existing projects.

Tell us what you have built and what you need help with. We’ll review the project and agree on the work before getting started.

See how we work

Tell us about
your project.

Tell us who it’s for, what you have in mind, and where you are now.

Start a conversationhello@loomworks.se