UGC game studio for creators & communities.

Loomworks designs and develops UGC experiences for creators, gaming brands, and online communities.

Talk to us

We’ve worked with

Explore our work
  • MineHub β€” 1K+ concurrent players
  • iBlocky β€” 3K+ concurrent players
  • 100Media
  • HYTOPIA
  • SSundee β€” 25M+ subscribers
  • VanityMC β€” 5K+ peak concurrent players
  • Anime Card Clash β€” 80K+ peak concurrent players
  • OPBlocks β€” 6K+ peak concurrent players
  • SB737 β€” 1K+ peak concurrent players; 4.8M+ subscribers
  • MooseCraft β€” 5.3M+ subscribers
  • JeromeASF β€” 5.3M+ subscribers
  • Wisp β€” 5.8M+ subscribers
  • ShadowApples β€” 1.2M+ subscribers

What we build

Game design and development for creator-led UGC.

Games

UGC games

We design and build original and creator-led games from the first playable through launch.

Systems

Game systems

We build the gameplay, interfaces, and technical systems that make those games work.

Tell us what you’re building

How we work

We agree on the game, build something playable early, and improve it together.

You see the work as it takes shape, with direct feedback and clear next decisions.

Inside the studio

Careers

Work with us.

Send us your portfolio and tell us what you’re interested in working on.

Careers at Loomworks

Make something people come back to.

Bring us the audience, the idea, or just the ambition. We’ll shape the first version together.

Start a conversationhello@loomworks.se